animation-unit

xod/core/animation-unit

Animates a number making it run from 0.0 to 1.0
animation-unit
@/animation-unit
Animates a number making it run from 0.0 to 1.0
RATEnumber
Defines the animation speed: amount of `OUT` change per second
REVpulse
Quickly rewind `OUT` to 0.0 and stop the animation
PLAYpulse
Set `OUT` to 0.0 and start animation. If the animation is in progress already it is cancelled, the new one is started.
FWDpulse
Quickly forward `OUT` to 1.0 and stop the animation.
animation-unit
RATERATEREVREVPLAYPLAYFWDFWDOUTOUTACTACTDONEDONE
DONEpulse
Pulses when the animation completes, that is the `OUT` value reaches 1.0. The pulse is not emitted when the animation is stopped with `REV` or `FWD`.
ACTboolean
Active. Outputs whether the animation is in progress.
OUTnumber
The current value of number animation. Always in range [0, 1].