{{#global}}
#include <SPI.h>
#include <Ethernet2.h>
{{/global}}
struct State {
};
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
if (!isInputDirty<input_READ>(ctx))
return;
auto client = EthernetClient(getValue<input_SOCK>(ctx));
uint8_t b = client.read();
emitValue<output_B>(ctx, b);
emitValue<output_DONE>(ctx, 1);
}