struct State {
};
struct Type {
uint8_t* mac;
uint8_t cs;
};
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
auto mac = getValue<input_MAC>(ctx);
auto csPort = getValue<input_CS>(ctx);
Type dev;
dev.mac = mac;
dev.cs = csPort;
emitValue<output_DEV>(ctx, dev);
}