draw-fillscreen

bradzilla84/arduino-tft-lib/draw-fillscreen

Blanck/Fill the display with a Colour.
draw-fillscreen
@/draw-fillscreen
Blanck/Fill the display with a Colour.
DEV@/tft-device
From Device Node
Colour@/colour
Colour to make the Background
INITpulse
Redraw the display
draw-fillscreen
OUT
OK
DEV
Colour
INIT
OKpulse
Completed OK
OUT@/tft-device
To use the node in your project you should have the bradzilla84/arduino-tft-lib library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.

C++ implementation

struct State {
};

{{ GENERATED_CODE }}

void evaluate(Context ctx) {
    // The node responds only if there is an input pulse
    if (!isInputDirty<input_INIT>(ctx)){
    emitValue<output_OUT>(ctx, getValue<input_DEV>(ctx));
        return;}

    // Get a pointer to the `TFT` class instance
    auto Display = getValue<input_DEV>(ctx);
    auto Colour = getValue<input_Colour>(ctx);

    Display->background(Colour.Red,Colour.Green,Colour.Blue);

    // Pulse that module initialized successfully
    emitValue<output_OUT>(ctx, Display);
    emitValue<output_OK>(ctx, 1);
}