To use the node in your project you should have the bradzilla84/color-tft-lcd-driver-mcufriend-kbv library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
struct State {
};
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
if (!isInputDirty<input_INIT>(ctx)){
emitValue<output_OUT>(ctx, getValue<input_IN>(ctx));
return;}
auto tft = getValue<input_IN>(ctx);
auto color = getValue<input_Color>(ctx);
if (getValue<input_FILL>(ctx)){
tft->fillTriangle(getValue<input_Pos1X>(ctx),getValue<input_Pos1Y>(ctx),getValue<input_Pos2X>(ctx),getValue<input_Pos2Y>(ctx),getValue<input_Pos3X>(ctx),getValue<input_Pos3Y>(ctx),color.Hex);
}
else
{
tft->drawTriangle(getValue<input_Pos1X>(ctx),getValue<input_Pos1Y>(ctx),getValue<input_Pos2X>(ctx),getValue<input_Pos2Y>(ctx),getValue<input_Pos3X>(ctx),getValue<input_Pos3Y>(ctx),color.Hex);
}
emitValue<output_OUT>(ctx, getValue<input_IN>(ctx));
emitValue<output_OK>(ctx, 1);
}