To use the node in your project you should have the dox/lcd-i2c library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
{{#global}}
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
{{/global}}
struct State {
LiquidCrystal_I2C* lcd;
};
{{ GENERATED_CODE }}
void printLine(LiquidCrystal_I2C* lcd, uint8_t lineIndex, XString str) {
lcd->setCursor(0, lineIndex);
uint8_t whitespace = 16;
for (auto it = str.iterate(); it; ++it, --whitespace)
lcd->write(*it);
// Clear the rest of the line
while (whitespace--)
lcd->write(' ');
}
void evaluate(Context ctx) {
State* state = getState(ctx);
auto lcd = state->lcd;
if (!state->lcd) {
uint8_t addr = getValue<input_ADDR>(ctx);
state->lcd = lcd = new LiquidCrystal_I2C(addr, 16, 4);
lcd->begin();
}
printLine(lcd, 0, getValue<input_L1>(ctx));
printLine(lcd, 1, getValue<input_L2>(ctx));
printLine(lcd, 2, getValue<input_L3>(ctx));
printLine(lcd, 3, getValue<input_L4>(ctx));
lcd->setBacklight(getValue<input_BL>(ctx));
}