Sets a new target position that causes the stepper to stop as quickly as possible, using the current speed and acceleration parameters.
stop
@/stop
Sets a new target position that causes the stepper to stop as quickly as possible, using the current speed and acceleration parameters.
DEV@/accelstepper-device
UPDpulse
DONEpulse
To use the node in your project you should have the ivanmason/accelstepper library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
struct State {
};
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
if (!isInputDirty<input_UPD>(ctx))
return;
auto stepper = getValue<input_DEV>(ctx);
stepper->stop();
emitValue<output_DONE>(ctx, 1);