To use the node in your project you should have the wayland/esp32-preferences library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
#include <Preferences.h>
node {
meta {
using Type = Preferences*;
}
Preferences prefs = Preferences();
void evaluate(Context ctx) {
// It should be evaluated only once on the first (setup) transaction
if (!isSettingUp())
return;
emitValue<output_Prefs>(ctx, &prefs);
}
}