To use the node in your project you should have the wayland/lis3dh-accelerometer library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
struct State {
CStringView view;
};
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
// The node responds only if there is an input pulse
if (!isInputDirty<input_UPD>(ctx))
return;
// Get a pointer to the `Adafruit_LIS3DH` class instance
auto sensor = getValue<input_DEV>(ctx);
auto state = getState(ctx);
switch (sensor->getRange()) {
case LIS3DH_RANGE_16_G: state->view = CStringView("+/- 16g"); break;
case LIS3DH_RANGE_8_G: state->view = CStringView("+/- 8g"); break;
case LIS3DH_RANGE_4_G: state->view = CStringView("+/- 4g"); break;
case LIS3DH_RANGE_2_G: state->view = CStringView("+/- 2g"); break;
}
emitValue<output_RANGE>(ctx, XString(&state->view));
emitValue<output_DONE>(ctx, 1);
}