To use the node in your project you should have the wayland/scd30-co2-rh-temp library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
// Tell XOD where it could download the library:
#pragma XOD require "https://github.com/WaylandM/SparkFun_SCD30_Arduino_Library"
//Include C++ libraries
{{#global}}
#include <Wire.h>
#include <SparkFun_SCD30_Arduino_Library.h>
{{/global}}
// Reserve memory to store an instance of the class,
// and create the instance later:
struct State {
uint8_t mem[sizeof(SCD30)];
};
// Define our custom type as a pointer on the class instance.
using Type = SCD30*;
{{ GENERATED_CODE }}
void evaluate(Context ctx) {
// It should be evaluated only once on the first (setup) transaction
if (!isSettingUp())
return;
auto state = getState(ctx);
// Create a new object in the memory area reserved previously.
Type airSensor = new (state->mem) SCD30();
emitValue<output_DEV>(ctx, airSensor);
}