send-buffer-to-display

wayland/ssd1306-oled-i2c/send-buffer-to-display

Push data currently in RAM to SSD1306 display. Drawing operations are not visible until this function is called. Call after each graphics command, or after a whole set of graphics commands, as best needed by one's own application.
send-buffer-to-display
@/send-buffer-to-display
Push data currently in RAM to SSD1306 display. Drawing operations are not visible until this function is called. Call after each graphics command, or after a whole set of graphics commands, as best needed by one's own application.
DEV@/ssd1306-oled-i2c-device
UPDpulse
send-buffer-to-display
DONE
DEV
UPD
DONEpulse
To use the node in your project you should have the wayland/ssd1306-oled-i2c library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.

C++ implementation

struct State {
};

{{ GENERATED_CODE }}

void evaluate(Context ctx) {
    // The node responds only if there is an input pulse
    if (!isInputDirty<input_UPD>(ctx))
        return;

    // Get a pointer to the `Adafruit_SSD1306` class instance
    auto display = getValue<input_DEV>(ctx);
    display->display();
    emitValue<output_DONE>(ctx, 1);
}