A Vidor graphics device. Display resolution: 640 x 480 pixels.
gfx-device
@/gfx-device
A Vidor graphics device. Display resolution: 640 x 480 pixels.
GFX@/gfx-device
A GFX device.
To use the node in your project you should have the wayland/vidor-graphics library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
#pragma XOD error_raise enable
#pragma XOD require "https://github.com/vidor-libraries/VidorGraphics"
#include <VidorGraphics.h>
#include <Vidor_GFX.h>
node {
meta {
using Type = Vidor_GFX*;
}
Vidor_GFX gfx = Vidor_GFX();
void evaluate(Context ctx) {
// It should be evaluated only once on the first (setup) transaction
if (!isSettingUp())
return;
if (!FPGA.begin()) {
raiseError(ctx);
return;
}
emitValue<output_GFX>(ctx, &gfx);
}
}