To use the node in your project you should have the wayland/wio-terminal-lcd library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
#pragma XOD evaluate_on_pin disable
#pragma XOD evaluate_on_pin enable input_UPD
node {
void evaluate(Context ctx) {
// The node responds only if there is an input pulse
if (!isInputDirty<input_UPD>(ctx))
return;
// Get a pointer to the `TFT_eSprite sprite` class instance
auto spr = getValue<input_Sprite>(ctx);
auto xString = getValue<input_Char>(ctx);
auto it = xString.iterate();
XColor color24 = getValue<input_Color>(ctx);
uint16_t color16 = ((color24.r & 0xF8) << 8) | ((color24.g & 0xFC) << 3) | (color24.b >> 3);
XColor bg24 = getValue<input_BG>(ctx);
uint16_t bg16 = ((bg24.r & 0xF8) << 8) | ((bg24.g & 0xFC) << 3) | (bg24.b >> 3);
spr -> setFreeFont(nullptr);
spr -> drawChar(getValue<input_X>(ctx),
getValue<input_Y>(ctx),
*it,
color16,
bg16,
getValue<input_Size>(ctx));
emitValue<output_Done>(ctx, 1);
}
}