fill(wt-sprite)

wayland/wio-terminal-lcd/fill(wt-sprite)

Fill sprite with specified color.
fill(wt-sprite)
@/fill(wt-sprite)
Fill sprite with specified color.
Sprite@/wt-sprite
A wt-sprite object.
Colorxod/color/color
Fill color.
UPDpulse
Update.
fill(wt-sprite)
Sprite
Color
UPD
Done
Donepulse
Pulse on completion.
To use the node in your project you should have the wayland/wio-terminal-lcd library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.

C++ implementation

#pragma XOD evaluate_on_pin disable
#pragma XOD evaluate_on_pin enable input_UPD

node {
    void evaluate(Context ctx) {
        // The node responds only if there is an input pulse
        if (!isInputDirty<input_UPD>(ctx))
            return;

        // Get a pointer to the `TFT_eSprite sprite` class instance
        auto spr = getValue<input_Sprite>(ctx);

        XColor color24 = getValue<input_Color>(ctx);
        uint16_t color16 = ((color24.r & 0xF8) << 8) | ((color24.g & 0xFC) << 3) | (color24.b >> 3);
        
        spr -> fillSprite(color16);

        emitValue<output_Done>(ctx, 1);
    }
}