push-rotated-sprite

wayland/wio-terminal-lcd/push-rotated-sprite

Push a rotated copy of the sprite to the LCD.
push-rotated-sprite
@/push-rotated-sprite
Push a rotated copy of the sprite to the LCD.
Sprite@/wt-sprite
A wt-sprite object.
Anglenumber
Angle of rotation (degrees).
UPDpulse
Update.
push-rotated-sprite
Sprite
Angle
UPD
Done
Donepulse
Pulse on completion.
To use the node in your project you should have the wayland/wio-terminal-lcd library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.

C++ implementation

#pragma XOD evaluate_on_pin disable
#pragma XOD evaluate_on_pin enable input_UPD

node {
    void evaluate(Context ctx) {
        // The node responds only if there is an input pulse
        if (!isInputDirty<input_UPD>(ctx))
            return;

        // Get a pointer to the `TFT_eSprite sprite` class instance
        auto spr = getValue<input_Sprite>(ctx);

        spr -> pushRotated(getValue<input_Angle>(ctx));

        emitValue<output_Done>(ctx, 1);
    }
}