Push the sprite to the LCD at the coordinates X, Y.
push-sprite
@/push-sprite
Push the sprite to the LCD at the coordinates X, Y.
Sprite@/wt-sprite
A wt-sprite object.
Xnumber
X coordinate.
Ynumber
Y coordinate.
UPDpulse
Update.
Donepulse
Pulse on completion.
To use the node in your project you should have the wayland/wio-terminal-lcd library installed. Use the “File → Add Library” menu item in XOD IDE if you don’t have it yet. See Using libraries for more info.
C++ implementation
#pragma XOD evaluate_on_pin disable
#pragma XOD evaluate_on_pin enable input_UPD
node {
void evaluate(Context ctx) {
// The node responds only if there is an input pulse
if (!isInputDirty<input_UPD>(ctx))
return;
// Get a pointer to the `TFT_eSprite sprite` class instance
auto spr = getValue<input_Sprite>(ctx);
spr -> pushSprite(getValue<input_X>(ctx), getValue<input_Y>(ctx));
emitValue<output_Done>(ctx, 1);
}
}